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	<id>https://kb.thecadgeek.com/index.php?action=history&amp;feed=atom&amp;title=Triangular_Irregular_Network_%28TIN%29</id>
	<title>Triangular Irregular Network (TIN) - Revision history</title>
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	<updated>2026-04-22T04:44:03Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://kb.thecadgeek.com/index.php?title=Triangular_Irregular_Network_(TIN)&amp;diff=206&amp;oldid=prev</id>
		<title>Dgladfelter: Created page with &quot;A &#039;&#039;&#039;TIN&#039;&#039;&#039;, or &#039;&#039;&#039;Triangulated Irregular Network&#039;&#039;&#039;, is a data structure used in Civil 3D and other civil engineering software to represent 3D surfaces. It is composed of non-overlapping triangles formed by connecting a set of irregularly spaced 3D points (called &#039;&#039;&#039;nodes&#039;&#039;&#039; or &#039;&#039;&#039;vertices&#039;&#039;&#039;). Each triangle edge represents a linear interpolation between elevations, allowing complex terrain to be modeled accurately and efficiently.  == Purpose in Civil 3D == TIN sur...&quot;</title>
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		<updated>2025-05-23T02:21:56Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;A &amp;#039;&amp;#039;&amp;#039;TIN&amp;#039;&amp;#039;&amp;#039;, or &amp;#039;&amp;#039;&amp;#039;Triangulated Irregular Network&amp;#039;&amp;#039;&amp;#039;, is a data structure used in &lt;a href=&quot;/index.php/Civil_3D&quot; title=&quot;Civil 3D&quot;&gt;Civil 3D&lt;/a&gt; and other civil engineering software to represent 3D surfaces. It is composed of non-overlapping triangles formed by connecting a set of irregularly spaced 3D points (called &amp;#039;&amp;#039;&amp;#039;nodes&amp;#039;&amp;#039;&amp;#039; or &amp;#039;&amp;#039;&amp;#039;vertices&amp;#039;&amp;#039;&amp;#039;). Each triangle edge represents a linear interpolation between elevations, allowing complex terrain to be modeled accurately and efficiently.  == Purpose in Civil 3D == TIN sur...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;A &amp;#039;&amp;#039;&amp;#039;TIN&amp;#039;&amp;#039;&amp;#039;, or &amp;#039;&amp;#039;&amp;#039;Triangulated Irregular Network&amp;#039;&amp;#039;&amp;#039;, is a data structure used in [[Civil 3D]] and other civil engineering software to represent 3D surfaces. It is composed of non-overlapping triangles formed by connecting a set of irregularly spaced 3D points (called &amp;#039;&amp;#039;&amp;#039;nodes&amp;#039;&amp;#039;&amp;#039; or &amp;#039;&amp;#039;&amp;#039;vertices&amp;#039;&amp;#039;&amp;#039;). Each triangle edge represents a linear interpolation between elevations, allowing complex terrain to be modeled accurately and efficiently.&lt;br /&gt;
&lt;br /&gt;
== Purpose in Civil 3D ==&lt;br /&gt;
TIN surfaces are foundational in Civil 3D workflows and are used to model natural ground (existing surfaces), design grading (proposed surfaces), corridors, and more. They serve as the basis for:&lt;br /&gt;
&lt;br /&gt;
* Volume calculations&lt;br /&gt;
* Elevation analysis&lt;br /&gt;
* Contour generation&lt;br /&gt;
* Slope and drainage analysis&lt;br /&gt;
* Surface comparisons&lt;br /&gt;
&lt;br /&gt;
== How Civil 3D Uses TIN Surfaces ==&lt;br /&gt;
In Civil 3D, surfaces are often created and managed as TIN surfaces. These surfaces are dynamic and update automatically when their defining data changes. Common surface definition data includes:&lt;br /&gt;
&lt;br /&gt;
* Point files&lt;br /&gt;
* Breaklines&lt;br /&gt;
* Contours&lt;br /&gt;
* Boundaries&lt;br /&gt;
* DEM files&lt;br /&gt;
&lt;br /&gt;
TIN surfaces in Civil 3D are stored as part of the Civil 3D surface object, which can be displayed and labeled in plan and profile views.&lt;/div&gt;</summary>
		<author><name>Dgladfelter</name></author>
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